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Amiga SHOCKER! Geometry Wars CLONE Needs 68060 CPU?! 🤯

Amiga SHOCKER! Geometry Wars CLONE Needs 68060 CPU?! 🤯

Can you believe a game running on an Amiga needs more power than some modern indie titles? Stephen Cakebread’s Geometry Wars was a neon-soaked arcade classic, starting as a Project Gotham Racing Easter egg and exploding onto consoles and PC. Now, the retro Amiga community is buzzing with its very own spiritual successor, 'G-WARS,' thanks to developer NovaCoder. But hold onto your floppy disks, because this isn't your grandma's Amiga game; it demands serious horsepower! We're talking at least an RTG Amiga with a 68060 processor, or even better, a PiStorm CM4, for optimal performance. NovaCoder, who developed this vibrant shooter in just six months using a custom 3D engine, explicitly states it's *not* a port but an original creation. While some "silly people" might scoff, thinking it could run on a stock A500, the game renders thousands of 3D objects with real-time lighting—a feat impossible for lesser machines. This release is truly pushing the boundaries for retro platforms, showcasing what's possible with modern Amiga upgrades and sparking intense discussions among fans. So, if you're fascinated by the intersection of retro hardware and cutting-edge homebrew, you'll want to stay tuned! Make sure to smash that subscribe button for more groundbreaking news in the anime and gaming world!

Tags/Hashtags: #amiga #gwars #geometrywars #retrogaming #68060 #pistormcm4 #novacoder #topdownshooter #homebrew #rtgamiga #geometrywars #stephencakebread #gwars #novacoder #projectgothamracing #amiga #xbox360 #pistormcm4

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